Overwatch 2
Rapid crouch inputs can distort head-level tracking enough to make duels less consistent than intended, especially on some heroes. It is a longstanding movement abuse in Overwatch.
Certain heroes can cling to edges, signs, or map lips to delay falling or touch objectives at the last second. These stalling routes often feel exploitative rather than intuitive.
Players use payload geometry and camera positioning to contest or fire while exposing very little of their model. The moving cart creates especially strong head-glitch situations.
On some maps, projectiles, scouting, or line-of-sight checks around spawn barriers have revealed more information than intended. These spots are commonly patched when found.
Lucio, Wrecking Ball, and similar heroes can repeatedly displace enemies into map edges or pits using momentum and collision quirks. Some setups create near-unavoidable deaths.