Games / Monster Hunter: World

Monster Hunter: World

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zeroflux

Ledge Hop Spam
Movement PlayStation Xbox PC

Repeatedly hopping from small ledges lets hunters loop aerial attacks and mounts far more often than flat-ground combat would allow. It became a famous terrain exploit.

hexdrift

Wall Bang Loop
Collision PlayStation Xbox PC

With clutch claw and terrain control, hunters could repeatedly slam monsters into walls in short succession, creating long control windows and bonus damage.

shardbyte

Trap Chain Lock
Ability PlayStation Xbox PC

Coordinated teams use pitfall and shock traps with para or sleep timing to keep monsters down for extended periods beyond intended pressure. It is a classic control exploit.

voidrunner

Mantle Safety Abuse
Progression PlayStation Xbox PC

Temporal and Rocksteady Mantles let players brute-force mechanics or unsafe positions while dealing damage, effectively skipping mastery of monster patterns.

shardbyte

Hitzone Pixel Positioning
Visibility PlayStation Xbox PC

Hunters stand at very specific angles near tails, legs, or wings to strike vulnerable zones while avoiding some retaliation arcs. It is an exploit of model and hurtbox geometry.