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Elden Ring Mar 30, 2026
Boss Arena Safe Ledge
Geometry PlayStation Xbox PC

Some bosses can be fought from ledges, pillars, or terrain pockets that limit their moveset or pathing, making dangerous fights much easier.

Elden Ring Mar 30, 2026
Torrent Jump Terrain Skip
Geometry PlayStation Xbox PC

Mounted double jumps and cliff geometry let players bypass intended pathways and reach late or hidden regions early.

Elden Ring Mar 30, 2026
Wrong Warp
Progression PlayStation Xbox PC

Careful death and load manipulation can relocate the player to unintended checkpoints or areas, skipping major route segments.

Elden Ring Mar 30, 2026
Zip Glitch
Movement PlayStation Xbox PC

By using precise menu and input timing, players can launch across huge distances almost instantly. The zip became one of Elden Ring's most famous speedrun exploits.

Teamfight Tactics Mar 30, 2026
Bench Overflow Item Hold
Other PC Mobile

During some sets, bench and inventory edge cases let players hold components or units more flexibly than the normal cap suggests, preserving strong pivot options.

Palworld Mar 30, 2026
Merchant Sell Price Abuse
Economy Xbox PC

Early versions allowed profitable loops with crafted goods, ammo, or merchant pricing that generated resources faster than intended survival pacing.

Palworld Mar 30, 2026
Base Task Assignment Stacking
Economy Xbox PC

By cycling pals and job priorities, players can keep key production lines active more consistently than the base AI seems meant to allow.

Palworld Mar 30, 2026
Pal Sphere Through Walls
Collision Xbox PC

Thrown spheres and pathing interactions have sometimes let players secure captures through railings, thin surfaces, or awkward geometry.

Palworld Mar 30, 2026
Capture Bonus Exp Loop
Progression Xbox PC

Because first-catch bonuses are so strong, players mass-capture low-risk Pals to level far faster than ordinary combat would allow. It became an early progression exploit.

Teamfight Tactics Mar 30, 2026
Carousel Pathing Grab
Movement PC Mobile

Standing and moving at precise angles during carousel rounds can improve access to priority units or items beyond casual pathing expectations.

Teamfight Tactics Mar 30, 2026
Interest Breakpoint Selling
Economy PC Mobile

Expert players rapidly sell and rebuy units around round transitions to hit interest thresholds without fully sacrificing board strength. It is a signature TFT optimization exploit.

Teamfight Tactics Mar 30, 2026
Scout Denial Cornering
Visibility PC Mobile

Late-game boards are often positioned to exploit likely enemy targeting and limit how much scouting converts into effective counter-positioning.

StarCraft II Mar 30, 2026
MULE and Orbit Economy Timing
Economy PC

Terran players can front-load income or recovery with precise MULE usage, exploiting timing windows to smooth over economic damage more effectively than opponents expect.

Reinforcement Arrival Manipulation
Movement PC

Players use stance, battle trigger locations, and map edges to make reinforcements arrive in safer or more favorable positions than the default encounter setup suggests.

StarCraft II Mar 30, 2026
Mineral Walk Through Units
Collision PC

Workers ordered to mine can phase through unit bodies to escape surrounds or enter tight spaces. This is one of StarCraft's most iconic collision exploits.

StarCraft II Mar 30, 2026
Building Float Scout Denial
Visibility PC

Terran structures can be lifted and positioned to scout, block, or hide information in ways that strain standard map control expectations.

StarCraft II Mar 30, 2026
Extractor or Depot Wall Pixel Hold
Collision PC

Very tight wall-offs can admit or deny only specific unit sizes, producing defensive holds that rely on exact collision boxes.

Teamfight Tactics Mar 30, 2026
Open Fort Economy
Economy PC Mobile

Players intentionally lose early rounds while preserving gold and carousel priority, turning the game's loss-streak system into a powerful economy exploit.

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